The Mega Knight Evolution has become very popular among Clash Royale players. This card has a special ability called Mega Uppercut, which allows it to hit enemies hard while pushing them back. Players can use this card in many strong decks to improve their game. Here are 5 Mega Knight Evolution Decks You Should Try to make the most of this powerful card.
1. Mega Knight and Ram Rider Deck
This deck mixes the Mega Knight with the Ram Rider, creating a strong team. The average elixir cost of this deck is 4.0, making it easy to use in battles.
- Mega Knight (7 elixir): This card is the main tank and can deal a lot of damage.
- Ram Rider (5 elixir): This card adds extra pressure and slows down enemy troops.
- Royal Ghost (3 elixir): This card can sneak up on enemies and surprise them.
- Bandit (3 elixir): This card can dash to enemy towers and create pressure.
- Archer Queen (5 elixir): This card provides support from a distance and can deal with air threats.
- Snowball (2 elixir): This card helps control groups of enemies and pushes them back.
- Lightning (6 elixir): This card can take out strong troops and buildings.
- Electro Spirit (1 elixir): This card provides quick stun and helps cycle through your deck.
This deck works well to create strong pushes and defend against many types of attacks, making it a great choice for players who want to use the Mega Knight Evolution effectively.
2. Mega Knight and Wall Breakers Deck
This deck has an average elixir cost of 3.8, allowing for quick plays and effective pressure on opponents.
- Mega Knight (7 elixir): This card serves as the main tank and damage dealer.
- Prince (5 elixir): This card can deal a lot of damage to single targets and charge for extra damage.
- Bandit (3 elixir): This card can dash and create pressure on the enemy.
- Bats (2 elixir): This card can distract larger troops and provide swarm defense.
- Archer Queen (5 elixir): This card gives strong support from a distance.
- Wall Breakers (2 elixir): This card forces opponents to respond quickly or take damage.
- Miner (3 elixir): This card can chip away at enemy towers or distract troops.
- Tornado (3 elixir): This card helps control enemy troops and can activate the King Tower.
This deck focuses on overwhelming opponents with fast attacks while using the Mega Knight to absorb damage and deal with threats.
3. Mega Knight Bait Deck
This deck has an average elixir cost of 3.3, making it a good option for players who want to trick their opponents into using spells.
- Mega Knight (7 elixir): This card acts as a strong tank and can deal a lot of damage.
- Inferno Dragon (4 elixir): This card provides strong damage against tanks.
- Skeleton Barrel (3 elixir): This card forces opponents to use spells or take damage.
- Goblin Gang (3 elixir): This card offers swarm defense and can chip away at enemy health.
- Bats (2 elixir): This card adds more swarm defense.
- Zap (2 elixir): This card helps reset enemy towers and deal with groups of enemies.
- Miner (3 elixir): This card can chip away at enemy towers or distract troops.
- Spear Goblins (2 elixir): This card provides cheap defense and can deal damage.
This deck works well to bait out spells, allowing the Mega Knight to take control of the battlefield while providing strong counterplay.
4. Mega Knight and Mother Witch Deck
This deck has an average elixir cost of 4.6, focusing on the teamwork between the Mega Knight and the Mother Witch.
- Mega Knight (7 elixir): This card serves as the main tank and damage dealer.
- Mother Witch (4 elixir): This card turns enemy troops into pigs, adding more pressure.
- Fireball (4 elixir): This card can deal with groups of enemies and strong troops.
- Royal Hogs (5 elixir): This card provides quick pressure and can chip away at towers.
- Barbarian Barrel (2 elixir): This card offers cheap defense and can deal with swarms.
- Flying Machine (4 elixir): This card provides air support and can attack from a distance.
- Elite Barbarians (6 elixir): This card offers fast pressure and can overwhelm opponents.
- Zappies (4 elixir): This card provides control and can distract larger troops.
This deck focuses on creating strong pushes while using the Mega Knight to absorb damage and deal with threats effectively.
5. Mega Knight and Ram Rider with Knight and Zap
This deck has an average elixir cost of 3.9, providing a balanced way to attack and defend.
- Mega Knight (7 elixir): This card acts as the main tank and damage dealer.
- Knight (3 elixir): This card provides support and can tank damage.
- Ram Rider (5 elixir): This card adds pressure and can slow down enemy troops.
- Zap (2 elixir): This card helps control groups of enemies and reset enemy towers.
- Inferno Dragon (4 elixir): This card provides strong damage against single targets.
- Fisherman (3 elixir): This card can pull enemy troops and disrupt their plans.
- Little Prince (3 elixir): This card offers extra single-target damage.
- Poison (4 elixir): This card can deal with groups of enemies and control the battlefield.
This deck combines the strengths of the Mega Knight with supportive cards, allowing for effective counterplay and strong offensive pushes.
In summary, these 5 Mega Knight Evolution Decks You Should Try show the power and versatility of the Mega Knight Evolution. Each deck offers different strategies and teamwork, allowing players to explore various playstyles. With the right mix of cards, players can defeat their opponents and enjoy the exciting new gameplay that the Mega Knight Evolution brings to Clash Royale.